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Scenario design by Scott McIntyre
Shadows/Vorlon War
TIME: 10 minutes (if you’re not back on your ship by then, the ship will make the jump to hyperspace through the jump gate without you!)

Background:  The Babylon stations were the Galaxy’s last and best hope for peace…and they failed!  One after another, all the stations were sabotaged, destroyed, or vanished mysteriously.  Finally, only one station is left.  The year is 2261, the place…Babylon 5.  Ambassadors from the five major powers, the Earth Alliance, the Minbari, the Centauri Republic, Narn, and the Vorlons, gather here to try and prevent any further destructive conflicts, such as the recently ended Earth/Minbar war, which the Minbari almost won, before mysteriously halting before they destroyed Earth itself.  However, a threat has recently emerged to the fragile peace that currently reigns.  It is the Shadows, a vicious race who are believed to be one of the last remaining “Old Ones”, the first races to develop intelligence.  Their ships are made of an organic hull design, so they are literally alive!  They arrive suddenly, attacking any Vorlon ship, outpost, and colony, as well as anybody who has come into contact with them.  It would appear that the Vorlons are also some of the “Old Ones” and are the bitterest enemies to the Shadows.  Soon, all out war is declared, between two races with weapons far superior to those of all other races…

On Babylon 5, a small force of Shadow soldiers manages to sneak into the station.  Their mission is simple, destroy the station which is infested with the Vorlon slime.  The Vorlons detect them immediately, and decide to eliminate first the Shadows, and then Babylon 5, for daring to let the Shadow filth on.  Obviously, the EarthForce Security detail and their backup, the Onla’Shok (in English, the Rangers, an elite force of Earth/Minbari soldiers), have something to say about this.  The EarthForce Security won’t fail in their duty to protect the station, and the Rangers are determined to keep the peace, no matter what price they must pay.  They will keep up their motto “We Live For The One, We Die For The One!”  Before long, a brutal 3-way firefight between the Shadows, the Vorlons, and the Earth Force/Onla’Shok, erupts in the warrens of Brown sector…

Shadow Briefing:

  • Destroy the Station (Represented by 3 Star Sensors) – 100 points

  • Kill all Vorlons – 100 points

  • Kill all EarthForce/Onla’Shok – 50 points

  •  Every surviving Shadow – 10 points

Start Point: Bottom of Stairs

Number of Soldiers: 6

Number of Hit-points: 5 hit points (your ability to phase through attacks saves you from a lot of damage)

Armament:

Rank

Weapon

Lasertag weapon

Leader

Pulse-laser

SMG

Follower

Pulse-laser

SMG

Follower

Pulse-laser

Flamer

Follower

Pulse-blaster

Combat Rifle

Follower

Pulse-blaster

Combat Rifle

Follower

Pulse-blaster

Combat Rifle

Special rules: Your hatred is greatest for the Vorlons…you must shoot at them first!

 

Vorlon Briefing:

-         Destroy the station – 100 points

-         Kill all Shadows – 100 points

-         Kill all EarthForce/Minbari – 50 points

-         Every Surviving Vorlon – 10 points

Starting point: Armoury

Number of soldiers: 6

Hit points: 5 hit points (mental shields which make your enemy think they’re aiming at you, when in reality, they’re only hitting a wall)

Armament:

Rank Weapon Lasertag weapon

Ambassador Kosh

Mind-Flay

Predator

Retainer

Mind-Blast

SMG

Retainer

Mind-Blast

Flamer

Retainer

Pulse-Blaster

Combat-Rifle

Retainer

Pulse-Blaster

Combat-Rifle

Retainer

Pulse-Blaster

Combat-Rifle

Vorlon Special Rules: You truly loathe the Shadows…they are your primary target!

- You might turn Lyta Alexander to assist you (You made her a powerful telepath…time to collect your investment) If she turns, 50 points transfer straight from you to EarthForce

EarthForce/Onla’Shok briefing:

-         Protect the Station - 100 points

-         Kill the Vorlons - 150 points

-         Kill the Shadows - 150 points

-         Every surviving EarthForce/Onla’Shok - 10 points

Starting Points: 

  • EarthForce - at the far corner (near two sensors)    

  • Onla’Shok - in the maze (near the third sensor)

Number of Soldiers: 6 for EarthForce, 6 for Onla’Shok

Number of Hit points: 3 for EarthForce, 4 for Onla’Shok (elite, better training)

Armament: EarthForce

Rank

Weapon

Lasertag Weapon

Captain Sheridan

PPG Rifle

Long-Range Pistol

Commander Ivanova

PPG Pistol

Short-Range Pistol

Security Chief Garibaldi

PPG Rifle

Long-Range Pistol

Deputy-Chief Zack

PPG Rifle

Long-Range Pistol

Dr. Franklin

PPG Pistol

Short-Range Pistol

Lyta Alexander

PPG Rifle

Long-Range Pistol

EarthForce Special Rules:

-    Can’t attack Onla’Shok (they’re your allies, they might get upset)

-     Lyta Alexander might be turned by the Vorlons (they boosted her telepathy, and so she is especially susceptible to their psychic probes).  This is determined by a secret die roll by the Captain of the Vorlon team (Ambassador Kosh). So if Ambassador Kosh chooses to try and turn Lyta but fails then he he looses 25 points, but if he tries to turn her and succeeds then he not only gains an ally, 2 minutes into the game, but also gains 25 points. This determined by the roll of a die. 

  • 1,2,3 Lyta stays with EarthForce, Vorlons loose 25 points

  • 4,5,6 Lyta double crosses Earth, Vorlons gain 25 points.

Lyta Special Rules: 

-     If Lyta is "turned" by the Vorlons by a successful die roll (only she and the Vorlon team see the roll) then 2 minutes into the game he stops fighting the Interstellar Alliance's cause and returns to the Armory. There her pathetic weapon (Short Range Pistol) will be replaced with one selected by the Armourer eg Predator, SMG, etc. She can continue the game then on the side of the Vorlons. If she has lost any hit points or if dead she can be re-animated ie 1 replacement by the Armourer.

Armament: Onla’Shok

Rank

Weapon

Lasertag weapon

Delenn

PPG Pistol

Short-Range Pistol

Lennier

Laser-Rifle

SMG

Ranger

PPG Rifle

Long-Range Pistol

Ranger

PPG Rifle

Long-Range Pistol

Ranger

PPG Rifle

Long-Range Pistol

Ranger

PPG Pistol

Short-Range Pistol

Onla’Shok Special Rules:

-  Can’t attack EarthForce (humans have itchy trigger fingers…they might shoot you!



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The Old Ones: The Shadows


 

 


Is Lyta a turn-coat?